I made a video game that runs in Photoshop
Title: “I Built a Playable Video Game Inside Adobe Photoshop — Here’s How I Did It”
Meta Description: Discover how one developer hacked Adobe Photoshop to run a fully functional retro video game using layers, actions, and scripting. Learn the secrets behind turning a design tool into a gaming platform.
I Made a Video Game That Runs in Photoshop — And It’s Wild
Adobe Photoshop is the go-to tool for digital artists and photo editors, but what if you could turn it into a video game console? That’s exactly what I did. Using Photoshop’s scripting tools, layer animations, and a dash of creative coding, I hacked together a playable video game that runs entirely within Photoshop itself. No plugins, no external engines—just pure, unadulterated Photoshop wizardry.
In this article, I’ll break down how I built it, why it works, and how you can experiment with turning design software into an unexpected gaming playground.
Why Build a Game in Photoshop?
Photoshop isn’t meant for gaming—it lacks physics engines, collision detection, and real-time rendering. But that’s what made the challenge thrilling. I wanted to prove that creative constraints breed innovation, and Photoshop’s robust scripting capabilities (via ExtendScript) and layer-based workflow offered a quirky sandbox to experiment in.
The result? A nostalgia-packed retro game inspired by classics like Snake and Pong, where players move a pixelated character through maze-like layers while avoiding hazards—all inside Photoshop’s interface.
How It Works: Hacking Photoshop’s Tools
1. Layers as Game Objects
Every element in the game—the player character, walls, enemies—is a Photoshop layer. By manipulating layer visibility, position, and opacity through scripts, I simulated movement and interactions.
2. Actions for Automation
I used Photoshop Actions (recorded macros) to automate repetitive tasks, like resetting the game state or spawning obstacles. These Actions are triggered by keyboard shortcuts, creating a seamless player experience.
3. ExtendScript for Logic
The real magic happens with ExtendScript (JavaScript for Adobe apps). I wrote scripts to:
- Detect collisions by analyzing layer positions.
- Track score updates via Photoshop’s text layers.
- Control game timing using interval loops.
4. Keyboard Listeners
Photoshop doesn’t natively support real-time keyboard input for games, so I used a workaround: Scripts monitor the History panel for specific keystrokes (e.g., arrow keys) to move the player.
![Photoshop Game Screenshot Concept: Pixel art layers in Photoshop with a playable character and score display.]
The Challenges: Pushing Photoshop to Its Limits
- Performance Lag: Photoshop wasn’t built for speed. Rapid layer updates caused flickering, solved by batching operations and limiting frame rates.
- No Native Input Handling: Script-based keyboard hacks felt janky but worked.
- Collision Detection: Math-heavy scripts checked pixel coordinates for overlaps.
Despite these hurdles, the game runs smoothly—a testament to Photoshop’s flexibility.
How to Play the Photoshop Game (Yes, Really!)
- Download the
.PSDfile (I’ve shared it here on GitHub). - Open it in Photoshop.
- Run the “Start Game” Action from the Actions panel.
- Use arrow keys to move. Avoid red layers (enemies) and collect coins!
Why This Matters Beyond the Gimmick
This experiment highlights how software can be repurposed in unexpected ways. For designers and coders, it’s a lesson in using familiar tools to prototype game concepts rapidly. Forget Unity or Unreal Engine—sometimes, a quick Photoshop mockup can become a playable demo!
Could Photoshop Ever Be a Game Engine?
Realistically? No. Modern game engines excel at rendering, physics, and optimization. But for playable art installations, interactive portfolios, or educational tools, tweaking Photoshop unlocks unique possibilities. Imagine:
- Educational puzzles using adjustment layers.
- Hidden games in marketing PSDs (Easter eggs!).
- A fusion of design and gameplay for digital artists.
Try It Yourself: Starter Tips
- Learn ExtendScript Basics: Adobe’s scripting guide is your friend.
- Start Small: Build a “click the button” mini-game first.
- Embrace Limitations: Use layer styles for pseudo-animations (e.g., glow effects for explosions).
- Share Your Creation: The #PhotoshopGame hashtag is buzzing on Twitter and Reddit.
Conclusion: Where Code Meets Creativity
Building a game in Photoshop was equal parts absurd and enlightening. It’s a reminder that innovation thrives at the intersection of disciplines—whether you’re a designer, developer, or just someone who loves bending tech to your will.
Ready to play? Download the game PSD [here] and see Photoshop in a whole new light. And if you build your own, tag me—I’d love to lose a workday to your creation.
SEO Keywords: Photoshop video game, game inside Photoshop, creative coding, Photoshop scripting, ExtendScript tutorial, experimental game design, Adobe Photoshop hacks, playable PSD, layer-based game, retro game Photoshop.
Internal Links (if applicable):
- [How to Learn Photoshop Scripting in 7 Days]
- [10 Weirdest Uses of Adobe Creative Suite]
- [From Designer to Coder: Bridging the Gap]
External Links:
- [Adobe ExtendScript Documentation]
- [GitHub Repository for Photoshop Game]
Shareable Snippet:
“I turned Photoshop into a retro game console using layers and scripts 🎮✨ Play it here ➡️ [link] #CreativeCoding #AdobeHacks #GameDev”
By blending technical insight with a playful narrative, this article targets SEO keywords while engaging gamers, designers, and tech enthusiasts alike.